Star Trek Online: Pay Up Suckas!

Posted in Gaming by lunarskye | Tags: , ,

So, I’ve been playing the Star Trek Online Open Beta for a few days, and it’s actually a lot more engaging than I initially anticipated. Anyway, I’ll get in to more of my impressions of the game after the beta ends January 26th.

For now, I just wanted to break down the “Limited Time Promotions” Cryptic has extended to those who are ready to sign up and commit some cashola to continue, or begin, their voyage when the game ships February 2nd.

Note: In order to qualify for the promotional subscriptions, you’re going to have to pre-order/pre-purchase the actual game first = $49.99 Regular Edition, $59.99 Digital Deluxe Edition, $79.99 Collector’s Edition.

Ok, now let’s weigh the options shall we:

Option 1: Lifetime – $239.99

The Math: Equates to paying for 16 months of the game at standard $14.99/month subscription

Perks:

  • Play forever and ever and ever until you want to quit or the game dies, whichever happens first.
  • Access to create a liberated Borg character
  • 2 extra character slots

Option 2: 12-month Discounted Annual – $119.99/year

The Math: Equates to a savings of $59.89/year, compared to if you subscribed at the standard $14.99/month subscription (which adds up to $179.88/year)

Perks:

  • Locked in discount annual price
  • 2 extra character slots

Now, I appreciate the money saving options presented, but on the flip-side, you have to be willing and gung-ho to commit a large sum of monies upfront for an experience you may or may not follow through with for the extent you signed up for. Obviously, this is great for Cryptic, who gets your money whether you play or not.

I’m not necessarily trying to rain on the parade. If you know you love the game and you can afford it, by all means go for it! However, personally, though I am enjoying the beta, I’m not willing to lock in yet. If I choose to continue, looks like regular subscription for me.

4 Comments to “Star Trek Online: Pay Up Suckas!”

  • From what I hear, you control your own ship and crew in this game. I don’t know if that’s for me, in my mind it would be more exciting to share a ship with team mates traveling the galaxy fighting battles, smuggling, solving mysteries etc. One day I will have to make that game.

    Me- “Mart, Give me a status report…..”
    lunarskye-”Sir…..we had hull breath on decks 9 through 14, the emergency force fields are holding but I’m afraid….there were no survivors”
    Me- ………Understood engineering, helm take us to DS4, hail them on subspace channels, tell them, Ambassador poorkmart was lost, but the battle against the Romulan Klingon fleets was a victory.

  • Lith, I think your scenario has one little problem: what nutjobs would have me be an ambassador?

    As for the game, I am interested in how it works, although I will admit to having more interest in the Old Republic. I will probably never play either one, though, since I’ve never had much interest in MMOs.

  • Pkm, you wanted to go on more away missions to try out your ‘cowboy diplomacy’.

    I’m with you on MMO’s, they seem more addictive than fun.

  • @Lithobolos: You and your scenarios. ;)
    It would be nice to have it play that way, and I know a lot of fans were wishing that was the case. Kind of more like a Bridge Commander setup.

    But what you heard is right, in Star Trek Online, you captain and fly your own ship with the assistance of an AI “crew,” that is mainly there for buffs and fill-ins for away missions should you not have an actual team of player characters.

    @poorkmart: Sorry we killed you off. :P
    Now that you mention it, I’m more interested in the Old Republic as well. It seems like it’s making more of an attempt to have players collaborate and to present a interactive story line. We’ll see though. It is a ways off.

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